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<li class="navelem"><b>tinyxml2</b></li><li class="navelem"><a class="el" href="classtinyxml2_1_1_x_m_l_const_handle.html">XMLConstHandle</a></li>  </ul>
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<a href="#pub-methods">Public 成员函数</a> &#124;
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<div class="title">tinyxml2::XMLConstHandle类 参考</div>  </div>
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<p><code>#include &lt;<a class="el" href="tinyxml2_8h_source.html">tinyxml2.h</a>&gt;</code></p>
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Public 成员函数</h2></td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>XMLConstHandle</b> (const <a class="el" href="classtinyxml2_1_1_x_m_l_node.html">XMLNode</a> *node)</td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>XMLConstHandle</b> (const <a class="el" href="classtinyxml2_1_1_x_m_l_node.html">XMLNode</a> &amp;node)</td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>XMLConstHandle</b> (const <a class="el" href="classtinyxml2_1_1_x_m_l_const_handle.html">XMLConstHandle</a> &amp;ref)</td></tr>
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<a class="el" href="classtinyxml2_1_1_x_m_l_const_handle.html">XMLConstHandle</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="classtinyxml2_1_1_x_m_l_const_handle.html">XMLConstHandle</a> &amp;ref)</td></tr>
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const <a class="el" href="classtinyxml2_1_1_x_m_l_const_handle.html">XMLConstHandle</a>&#160;</td><td class="memItemRight" valign="bottom"><b>FirstChild</b> () const</td></tr>
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const <a class="el" href="classtinyxml2_1_1_x_m_l_const_handle.html">XMLConstHandle</a>&#160;</td><td class="memItemRight" valign="bottom"><b>FirstChildElement</b> (const char *name=0) const</td></tr>
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const <a class="el" href="classtinyxml2_1_1_x_m_l_const_handle.html">XMLConstHandle</a>&#160;</td><td class="memItemRight" valign="bottom"><b>LastChild</b> () const</td></tr>
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const <a class="el" href="classtinyxml2_1_1_x_m_l_const_handle.html">XMLConstHandle</a>&#160;</td><td class="memItemRight" valign="bottom"><b>LastChildElement</b> (const char *name=0) const</td></tr>
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const <a class="el" href="classtinyxml2_1_1_x_m_l_const_handle.html">XMLConstHandle</a>&#160;</td><td class="memItemRight" valign="bottom"><b>PreviousSibling</b> () const</td></tr>
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const <a class="el" href="classtinyxml2_1_1_x_m_l_const_handle.html">XMLConstHandle</a>&#160;</td><td class="memItemRight" valign="bottom"><b>PreviousSiblingElement</b> (const char *name=0) const</td></tr>
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const <a class="el" href="classtinyxml2_1_1_x_m_l_const_handle.html">XMLConstHandle</a>&#160;</td><td class="memItemRight" valign="bottom"><b>NextSibling</b> () const</td></tr>
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const <a class="el" href="classtinyxml2_1_1_x_m_l_const_handle.html">XMLConstHandle</a>&#160;</td><td class="memItemRight" valign="bottom"><b>NextSiblingElement</b> (const char *name=0) const</td></tr>
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const <a class="el" href="classtinyxml2_1_1_x_m_l_node.html">XMLNode</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>ToNode</b> () const</td></tr>
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const <a class="el" href="classtinyxml2_1_1_x_m_l_element.html">XMLElement</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>ToElement</b> () const</td></tr>
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const <a class="el" href="classtinyxml2_1_1_x_m_l_text.html">XMLText</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>ToText</b> () const</td></tr>
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const <a class="el" href="classtinyxml2_1_1_x_m_l_unknown.html">XMLUnknown</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>ToUnknown</b> () const</td></tr>
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const <a class="el" href="classtinyxml2_1_1_x_m_l_declaration.html">XMLDeclaration</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>ToDeclaration</b> () const</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">详细描述</h2>
<div class="textblock"><p>A variant of the <a class="el" href="classtinyxml2_1_1_x_m_l_handle.html">XMLHandle</a> class for working with const XMLNodes and Documents. It is the same in all regards, except for the 'const' qualifiers. See <a class="el" href="classtinyxml2_1_1_x_m_l_handle.html">XMLHandle</a> for API. </p>
</div><hr/>该类的文档由以下文件生成:<ul>
<li>C:/code/SkyGameEngine2d/src/external/Tinyxml2/<a class="el" href="tinyxml2_8h_source.html">tinyxml2.h</a></li>
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